The design of experience-centered exhibits in science centers and museums


<aside> 💡 DEX is a holistic framework and tool developed to help museum professionals support their decision-making process for the design and evaluation of the experiential qualities of interactive exhibits in science centers and museums.

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DEX framework

<aside> 📎 Understanding the visitor experience is critical for exhibit designers. Interactive exhibits should engage visitors in meaningful and compelling science learning conversations. However, exhibit design is a complex endeavor, particularly because many factors are interrelated and because of its subjective and dynamic nature.

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DEX Elements

Exhibit Case Studies from design students

I'm currently teaching "Interactive Experiences" workshop/course at El Bosque University. In this course, students are using DEX for both deconstructing and analyzing current exhibits and as a design tool for their current projects.

DEX Case studies

HCI presentation

DEX 2021_VF_SHORT.pdf

DEX Canvas

TEI_DEX CANVAS G3.jpg